HapticSonics · Emerging
Where sound
becomes touch.
HapticSonics is an emerging real-time engine that translates sonic content into coherent tactile feedback — across phones, wearables, controllers, and automotive interfaces.
The translation
One signal, two effects.
- 01
Derived from sound
Haptic patterns are not authored separately. They are derived from the same source signal as the audio — envelope, frequency content, transients — so the tactile and sonic experience share a single creative logic.
- 02
Cross-ecosystem
The engine targets any haptic-enabled device: Android, iOS, wearables, controllers, automotive HMIs. One implementation layer, multiple output surfaces.
- 03
Real-time translation
HapticSonics converts audio to tactile output in real time via pulse width modulation — compatible with streaming, live audio, and interactive sound environments.
- 04
Emerging capability
This is a new capability. We are early in delivery. We are honest about where we are — and about the scale of what we are building toward.
Sonicprint Sense Editors · Haptic Studio
The editor every pattern is made in.
Audio goes in. A pattern you can feel comes out, ready for the device it ships to.
Request accessClosed early access, for a few producers making work with Sonicprint.
- DeriveDrop in the audio. The editor finds every hit and draws the pattern from it.
- ShapeTune it on a timeline, as curves rather than numbers, and feel each change on a paired phone.
- ShipExport Core Haptics for iOS, a waveform for Android and JSON for the web.
Where it could be felt
Wherever sound already
moves people.
Each pattern here is a sketch of what that moment's sound would become. Choose one, and feel it.
Pulling away
An electric car has no engine to feel. The seat and pedal can carry one, drawn from the car's own drive sound.
Sound you can feel.
For product teams, experience designers, and automotive interfaces where haptic feedback is a creative surface, not an afterthought.
Talk to us about HapticSonicsBack to the brands vessel